Spark blog background
Categories

Virtual Reality

Blog post: 25/09/2026 4:18 pm
Spark Team Author: Spark Team

VR Confined Space Training for Water and Wastewater Teams: Rehearsing Entry Without Entering the Hazard

Sewers, wet wells, tanks, chambers and process vessels make confined-space procedures particularly important across the water and wastewater industry. The problem for trainers is obvious: a hazardous confined space is precisely the environment in which organisations do not want inexperienced personnel experimenting or learning through trial and error. Bespoke VR training can recreate confined-space procedures without requiring the trainee to enter the physical hazard. It can reinforce permits, atmospheric testing, communication, isolation, access and emergency arrangements before practical competency exercises begin.

READ FULL ARTICLE
Blog post: 25/09/2026 10:57 am
Spark Team Author: Spark Team

VR for Nuclear Outage Preparation: Rehearsing Critical Work Before the Shutdown Clock Starts

Nuclear outages create a distinctive operational challenge. Large numbers of planned activities may need to be delivered within a tightly managed schedule while safety, quality and configuration control remain paramount. When the outage begins, discovering that personnel are unfamiliar with a route, task sequence or work area can become expensive very quickly. Bespoke Virtual Reality (VR) provides a way to rehearse selected outage activities before the relevant plant becomes available. Augmented Reality (AR) can subsequently provide contextual support for suitable authorised tasks during execution.

READ FULL ARTICLE
Blog post: 24/09/2026 2:17 pm
Spark Team Author: Spark Team

VR Chemical and Gas Safety Training for Semiconductor Fabs: Practising the Response Without Creating the Hazard

Semiconductor fabrication can involve toxic, corrosive, flammable and reactive materials. VR allows organisations to reproduce alarms, leaks and emergency decision-making without creating a genuine hazardous release, while AR can provide approved contextual safety information during planned work.

READ FULL ARTICLE
Blog post: 24/09/2026 9:53 am
Spark Team Author: Spark Team

VR and AR for Data Centre Cooling Training: From CRAHs to Liquid Cooling

Power receives much of the attention in data centre resilience discussions, but without effective cooling, IT availability can rapidly become a problem. Cooling systems are also becoming more complex. Traditional air cooling, CRAHs, chillers and chilled-water distribution now coexist with higher-density architectures and growing interest in direct liquid cooling for demanding AI and GPU workloads. For operations teams, that creates a growing training requirement. Bespoke VR can allow technicians to explore cooling infrastructure, understand system relationships and rehearse approved interventions before touching physical equipment. Bespoke AR can then provide contextual information while inspections and maintenance are being undertaken.

READ FULL ARTICLE
Blog post: 23/09/2026 3:46 pm
Spark Team Author: Spark Team

From Solar PV to BESS: VR and AR Training for Distributed Energy Technicians

Solar photovoltaic systems and battery energy storage are increasingly interconnected. Commercial sites, industrial facilities, homes and energy networks may combine PV generation, inverters, batteries, monitoring equipment and increasingly sophisticated control systems. For technicians, this means understanding not simply individual products but the relationship between multiple electrical systems. Bespoke VR and AR training can make these complex interactions easier to understand while allowing critical procedures to be rehearsed before technicians encounter live installations.

READ FULL ARTICLE