Virtual Reality
Author: Spark Team
VR and AR for Pumps, Plumbing and Water Systems Maintenance in Facilities Management
Building water systems are easy to underestimate until something goes wrong. Pumps, tanks, valves, booster sets, drainage systems and associated controls operate quietly behind the scenes, but a mistake during maintenance can quickly affect large parts of an occupied building. Virtual Reality (VR) can help facilities engineers understand these systems and rehearse maintenance procedures before interacting with the real installation. Augmented Reality (AR) can then provide asset information and procedural guidance at the point of work.
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Author: Spark Team
VR Training for Carbon Capture Plants: Preparing Operators for New CCS Processes
Carbon capture is bringing unfamiliar process equipment and operating procedures into power generation, cement, chemicals, refining, waste-to-energy and other industrial environments. For the people who will operate and maintain these systems, the challenge is not simply understanding what carbon capture is. They need practical competence in the actual process installed at their facility.
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Author: Spark Team
VR Lockout Tagout Training for Water Utilities: Practising Safe Isolation Before Maintenance Begins
Maintenance on water and wastewater assets frequently requires machinery, electrical equipment, hydraulic systems, pressurised pipework or process flows to be made safe before work begins. The isolation itself is therefore a critical part of the job. Bespoke VR can allow operators and maintenance personnel to rehearse a site's isolation or lockout/tagout procedure before interacting with real equipment. AR can then help competent workers locate relevant assets and access approved isolation information during planned work.
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Author: Spark Team
VR for Nuclear Decommissioning: Rehearsing Work That May Only Be Performed Once
Nuclear decommissioning creates an unusual training challenge. Much of the work is effectively one-off. Facilities change continuously as plant is characterised, cleaned, dismantled and removed, and the task that must be performed may have little precedent. In this environment, practising repeatedly on the real asset may be impractical or impossible. Bespoke Virtual Reality (VR) can create a digital rehearsal environment before personnel or equipment enter the facility. Augmented Reality (AR) can then potentially assist authorised personnel with contextual information as decommissioning progresses.
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Author: Spark Team
VR Equipment Installation Training and AR Commissioning Support for Semiconductor Fabs
Installing new semiconductor manufacturing equipment is a complex coordination exercise involving specialist engineers, facility services, strict procedures and tight production programmes. VR can allow installation teams to rehearse the work before arrival, while AR can provide contextual guidance during physical installation and commissioning.
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